DR. MOHD EKRAM AL HAFIS BIN HASHIM

Head Of Department,
Creative Multimedia Department

ekram
@fskik.upsi.edu.my

05-4505415

RESEARCHER ID

EXPERTISE

Multimedia Education
2D animation

Research
(Principal Investigator)

2


RM23,750

Publication

39

Supervision

12

PhD

2

Master

Consultation

RM6,732

Biography

A lecturer from the Faculty Of Art, Sustainability And Creative Industry , Universiti Pendidikan Sultan Idris (UPSI), Tanjung Malim, Perak, Malaysia. Specializes in 2D animation.











1 PERUNDINGAN LEVEL 99 GAME JAM SINGAPORE ITCH.IO.

Project 99 Pte. Ltd.

2023 Leader In Progress

1 Kolaborasi pemeran seni berkonsepkan meta-modernism art

Kapalorek art space

2018 Leader Completed
2 Majlis dialog Industri : TVET Pemangkin modal insan ( Panel)

Kolej Komuniti

2017 Leader Completed
3 Panel Industri ; Jawatan kuasa induk Kurikulum Jabatan Pendidikan Kolej Komuniti

Jabatan Pendidikan Kolej Komuniti

2017 Leader Completed
4 Biro Pembangunan Ummah Masjid Jamek Tanjong Malim

Masjid Jamek Tanjong Malim

2018 Member Completed
5 Urusetia , Kem Mujahadah UPSR

INSTUN & Sek. Keb Tanjong Malim & Masjid Jamek Tg malim

2017 Member Completed
6 Penceramah

Universiti Teknologi Mara, Melaka

2016 Member Completed

1 Preservation Of Clay Sculpture Intagible Cultural Heritage Through AR Technologies

2024 PhD International Supervisor Presentation

2 Application Of Virtual Reality (VR) And Augmented Reality (AR) In Art Education

2024 PhD International Supervisor In Progress

3 Research On Cross Cultural Digital Design Of Military And Architectural Cultural Heritage Of The Tang Dynasty In China

2024 PhD International Supervisor In Progress

4 Study On User Experience And Learning Outcomes Of Online Art Education Platforms

2024 PhD International Supervisor In Progress

5 The Application And Development Of Virtual Reality Technology In New Media Art

2024 PhD International Supervisor In Progress

6 Evolution Of New Media Video Art : Trends And Transformations In Contemporary Chinese Contexts

2024 PhD International Co-Supervisor Presentation

7 Research On Usability Of Cultural Tourism Smart Guide Interface Based On Eye Tracking Experiments

2024 PhD International Co-Supervisor Presentation

8 Study On The Design And Evaluation Of Multimedia Art Learning Resources

2024 PhD International Co-Supervisor In Progress

9 Aesthetic Immersive Experience (AIX) Model Of Virtual Reality Historical Event For Virtual Museum

2024 PhD National Supervisor Presentation

10 Effectiveness Of Interactive AR Textbooks On Primary School Students’ Learning Experience And Emotions

2024 PhD National Supervisor Presentation

11 Eksplorasi Video Teknologi Interaktif Realiti Virtual(VR) Sebagai Medium Bagi Mempromosikan Ekopelancongan Di Malaysia

2024 PhD National Co-Supervisor Presentation

12 Affordance-based Framework For Visitors' Experience Using Service Design Approach : A Case Study Of Muzium Negara AR

2024 PhD National Co-Supervisor Presentation

13 KESAN PENGGUNAAN APLIKASI REALITI BERPERANTARA (AR) PEMASANGAN KOMPUTER TERHADAP PENCAPAIAN PELAJAR DALAM KURSUS SIJIL TEKNOLOGI MAKLUMAT DI KOLEH KOMUNITI RTC GORENG

2018 Master National Supervisor Completed

14 The Effectiveness Of Animation As Online Learning Aid In Online Class.

2024 Master National Supervisor Presentation


1 VOVO2022: Moving Forward to New Growth

2022 Jabatan Multimedia Kreatif

2 Bakat Muda Sezaman 21

2022 Balai Seni Negara

3 Break The Pattern

2017 Black Card Books



1 Defining the construct and elements of aesthetics experience and user experience in augmented reality comics.

2022

2 IoT-Enabled GPS Tracking System for Monitoring the Safety Concerns of School Students

2024



1 Enhancing Student Engagement in Learning Management Systems through Exploration of Avatars in Virtual Classrooms: A Systematic Review
Journal of Advanced Research in Applied Sciences and Engineering Technology

2023SCOPUSCorrespondence Author
2 Literature Survey: The Potential of Integrating Immersive Experience and Aesthetic Experience in Virtual Reality Historical Event
Journal of Advanced Research in Applied Sciences and Engineering Technology

2024SCOPUSCorrespondence Author
3 Augmented Reality Technology in Early Schools: A Literature Review
Journal of Advanced Research in Applied Sciences and Engineering Technology

2023SCOPUSCorrespondence Author
4 Defining the construct and elements of aesthetics experience and user experience in augmented reality comics.
International Journal of Creative Multimedia

2022Academic JournalFirst Author
5 Theoritical Framework And Development Motion ComicInstrument as Teaching Method For History Subject
International Journal of Academic Research in Business and Social Sciences

2016Excellent Research Australia (ERA)First Author
6 Applying Fuzzy Delphi Method (FDM) to obtaining the Expert Consensus in Aesthetic Experience (AX) and User Experience (UX) Elements in Augmented Reality Comic (AR Comic)
Psychology and Education

2020SCOPUSFirst and Correspondence Author
7 Developing Theoretical Framework on Augmented Reality (AR) Comic Using User Experience (UX) Approach
International Journal of Academic Research in Business and Social Sciences

2018Excellent Research Australia (ERA)First Author
8 Defining The Element Of Meta-Modernism Art : A Literature Review
International Journal of Academic Research in Business and Social Sciences

2017Excellent Research Australia (ERA)First Author
9 IoT-Enabled GPS Tracking System for Monitoring the Safety Concerns of School Students
JOURNAL OF ADVANCED RESEARCH IN COMPUTING AND APPLICATIONS

2024Malaysian Citation IndexCo-Author
10 Gaze Matters: A Systematic Review of Eye Tracking Applications in Visual Communication Design
Journal of Advanced Research in Applied Sciences and Engineering Technology

2023SCOPUSCo-Author
11 The Use of Malaysian Phonology in Developing a Malaysian Mouth-chart for the Animation Industry
International Journal of Innovation, Creativity and Change

2020SCOPUSCo-Author
12 Expanding Opportunities for Science,Technology, Engineering and Mathematics Subjects Teaching and Learning: Connecting through Comics
Malaysian Journal of Medical Sciences

2019SCOPUSCo-Author
13 Digital Preservation for Malay Folk Dance Expression: Developing a Framework Using Motion Capture, Aesthetic Experience and Laban Theory Approach
Journal of Advanced Research in Dynamical and Control Systems

2020SCOPUSCo-Author


1 Unleashing creativity in education, when design thinking meet technology: A systematic review

2023 International

2 The Heptagon of AUX Model: Development of a synergising model on aesthetic experience and user experience through the fuzzy delphi method towards augmented reality comics

2022 International

3 Defining the Meta-Modernism Art : A Literature Review

2017 International

4 Immersive Technologies: A Literature Review on Brand Engagement and Consumer Behaviour

2024 International



1 MORICLE INTERNATIONAL ART SHOW

2022 Art International

2 Pameran 21 pensyarah

2018 Art International

3 Rough Stress Line 01

2017 Chapter in Book International

4 SENI 3, International Collaboration Art Project Series 5, Malaysia - Thailand

2017 Art International

5 ESE Art

2015 Art International

6 Pameran Seni Cap Manjung

2022 Art National

7 Majalah Ketawalah

2022 Creative National

8 Bakat Muda Sezaman 2022

2022 Creative National

9 Majalah Sempoi dan Ketawalah edisi Raya

2022 Creative National

10 Echozine

2022 Creative National

11 Seni dan teknologi dalam animasi

2022 Popwrit National

12 Antara Disney, Anime dengan animasi Malaysia

2022 Popwrit National

13 Ini Saya Punya Kerja: Manifestasi Dua Seni. Daripada Teks kepada Visual

2020 Art National

14 MANIFESTASI DUA SENI : DARIPADA TEKS KEPADA VISUAL

2019 Art National

15 Buku teks pendidikan seni visual tingkatan 3

2018 Creative National

16 Tembakau menyirat yang tersurat

2018 Chapter in Book National

17 Chapter 10: Reka Bentuk Karekter Animasi Bee dan Ray dalam Pembinaan Animasi 2 Dimensi (The Good Treason)

2022 Chapter in Book


1 Developing Theoritical Framework On Augmented Reality (AR) Comic Using User Experience (UX) Approach

2017 Leader Universiti Pendidikan Sultan Idris Completed

2 Revolusi Industri 4.0: Cabaran Dan Peluang Pembangunan Kandungan Kreatif Digital Negeri Perak

2023 Leader Negeri Perak In Progress

3 Assessment Of Laban Movement Analysis (LMA) And Aesthetic Experience (AX) In Malay Folk Dance Digitalization Through Motion Capture (MoCap) Technology For Malaysia Intangible Cultural Heritage Preservation

2017 Member Kementerian Pengajian Tinggi Completed

4 Pembangunan Model Interaktif Multimedia (Model IM) Seni Berbari Dalam Konteks Industri Digital Kreatif

2024 Member In Progress

5 Developing A Framework For Participatory Ethno-Animation: A Collaborative Cultural Documentary With The Indigenous People Of Belaga, Sarawak.

2023 Member In Progress

6 Enhancing Lifestraw By Vestergaard (Go Series) Through Brand Story Strategy

2023 Member Universal Fitness & Leisure Sdn Bhd In Progress

7 Development Of "Mouth Chart" For Malaysian Animation Industry

2019 Member Swasta Tempatan In Progress




Research
(Principal Investigator)

2


RM23,750

Publication

39

Supervision

12

PhD

2

Master

Consultation

RM6,732