1 |
Simple Survey on Attitude of Computer Science Diploma Students towards STEM
2019 |
2 |
A SIMPLE SURVEY ON ATTITUDE OF COMPUTER SCIENCE DIPLOMA STUDENTS TOWARDS STEM
2019 |
3 |
An Early Development Process of an Augmented Reality-Based Healthy Diet Tool Prototype
2020 |
4 |
The Improvement Of Mental Rotation Through Computer Based Multimedia Tutor
2004 |
5 |
Learning Algorithm Concepts by Developing Them in Educational Gameplay: From the Perspective of College Students in Perak
2022 |
6 |
The Digital Short Stories Engineering (D2SE) Framework in Creating Stories on Computational Thinking Theme for Children Aged 3-4 Years
2022 |
7 |
Developing A 3D Action-Adventure Game Called “Code - E” for Learning C++ Function Codes
2021 |
8 |
2A4U: A Visual Reward System Development
2021 |
9 |
Keupayaan Murid Sekolah Rendah Mempelajari dan Menerokai Bahasa Pengaturcaraan Visual
2016 |
10 |
Pengaruh Gaya Pembelajaran dan Kecekapan Murid dalam Penggunaan E-Pembelajaran
2020 |
11 |
Designing Storylines for Children s Mathematics Digital Interactive Storybook using Software Engineering Approach
2020 |
12 |
On Improving Spatial Ability Through Computer-Mediated Engineering Drawing Instruction
2006 |
13 |
Faktor-faktor dalaman yang mempengaruhi instruksional peringkat tertier
2006 |
14 |
Persepsi bakal guru terhadap permainan komputer dan masa depan penggunaannya di dalam bilik darjah
2006 |
15 |
The Improvement of mental rotation through computer based multimedia tutor
2004 |