DR. NOOR HIDAYAH BINTI AZMI

Deputy Director 2,
Centre For Teaching Practice And Industrial Trainning

hidayah
@meta.upsi.edu.my

05-4505142

RESEARCHER ID

EXPERTISE

Multimedia
Human Computer Interaction, Social Media Studies, E-learning

Research
(Principal Investigator)

1


RM8,940

Publication

28

Supervision

5

PhD

1

Master

Consultation

RM11,000

Biography

Dr Noor Hidayah binti Azmi is an expert in modelling child persona for social behaviours in social network sites. She is the Internship Coordinator for Bachelor of Design (Digital Games) with Honours programme, while playing an active role in the Gamification Special Interest Group of Universiti Pendidikan Sultan Idris. She is a member of the Advisory Board for Bachelor of Multimedia Technology with Honours programme, Open University Malaysia.











1 Kesahan Pakar Pedagogi - Halal Simulator "Farm to Fork"

Universiti Sains Islam Malaysia

2019 Member Completed
2 Consultan Project : The Development of Critical Thinking Framework for Youthopia Learning Content System

Youthopia Sdn Bhd

2020 Member In Progress

1 Board of Studies for Bachelor of Digital Media Design with Honours Programme

Open University Malaysia

2019 Member In Progress

1 Exploration Of The Interface And Interaction Design Framework For A Tai-Chi Somato Sensory Game.o

2024 PhD International Supervisor Presentation

2 The Effect Of Attention Guidance In Virtual Reality Lab For Digital Camera Course On Students’ Cognitive Load, Academic Performance And Experimental Time

2023 PhD International Co-Supervisor Completed

3 The Relationship Between Social Media Usage And Brand Communication Identification Towards Local Government Image Of Henan Province, China

2024 PhD International Co-Supervisor Waiting for Viva

4 Extended Technology Acceptance Model On Deaf Students' Use Of Virtual Reality In Education

2024 PhD International Co-Supervisor Presentation

5 Polarisasi Politik Di Media Sosial Di Indonesia

2024 PhD International Co-Supervisor Presentation

6 Penggunaan Augmented Reality Dalam Meningkatkan Motivasi Dan Penglibatan Murid Dalam Matapelajaran Matematik.

2024 Master National Supervisor In Progress




1 Design and Development of Periodic Table Game for Students in Secondary School

2021

2 Usability Of Augmented Reality (AR) Application In ‘Fertigation System’ Among Form 1 Students At Sekolah Menengah Kebangsaan Behrang 2020, Perak, Malaysia

2022

3 The Engagement of Visual Novel Digital Game Entitled Single Mingle: Career versus Marriage

2022

4 The Development of an Augmented Reality Game KANJI Write for Beginners

2021

5 Development of Virtual Reality Game for the Rehabilitation of Upper Limb Control in the Elderly Patients with Stroke

2020

6 Systematic Literature Review on User Experience Research of Somatosensory Games for the Elderly

2024



1 Student Profiling for Online Learning During Covid-19: A Systematic Review
Journal of Advanced Research in Applied Sciences and Engineering Technology

2023SCOPUSFirst and Correspondence Author
2 Design and Development of Periodic Table Game for Students in Secondary School
International Journal of Creative Multimedia

2021Academic JournalCorrespondence Author
3 Making Meaning From Children's Diary Data: Thematic Analysis
Journal of Theoretical and Applied Information Technology

2016SCOPUSFirst Author
4 Systematic Literature Review on User Experience Research of Somatosensory Games for the Elderly
Journal of ICT in Education

2024Malaysian Citation IndexCo-AuthorCorrespondence Author
5 The Evaluation of Augmented Reality Dictionary to Improve English Vocabulary
Journal of Advanced Research in Applied Sciences and Engineering Technology

2024SCOPUSCo-Author
6 Awareness on the Energy Saving Behaviour Among Students: Gamification Approach
Jurnal Teknologi Informasi dan Pendidikan

2023Academic JournalCo-Author
7 Development of Energy Saving Application through Gamification-Factors: A Systematic Review
Journal of Advanced Research in Applied Sciences and Engineering Technology

2023SCOPUSCo-Author
8 Usability measures used to enhance user experience in using digital health technology among elderly: a systematic review
Bulletin of Electrical Engineering and Informatics

2023SCOPUSCo-Author
9 Usability Of Augmented Reality (AR) Application In ‘Fertigation System’ Among Form 1 Students At Sekolah Menengah Kebangsaan Behrang 2020, Perak, Malaysia
Journal of Vocational Education Studies

2022Google ScholarCo-Author
10 The Engagement of Visual Novel Digital Game Entitled Single Mingle: Career versus Marriage
Journal of ICT in Education

2022Malaysian Citation IndexCo-Author
11 The Development of an Augmented Reality Game KANJI Write for Beginners
Journal of ICT in Education

2021Non IndexCo-Author
12 The Comparison between Fine Motor Skills Traditional Activities and Multi-Touch Gestures Screen Design: Expert Reviews
International Journal of Academic Research in Business and Social Sciences

2019Excellent Research Australia (ERA)Co-Author
13 Development of Virtual Reality Game for the Rehabilitation of Upper Limb Control in the Elderly Patients with Stroke
Selangor Science & Technology Review

2020Academic JournalCo-Author


1 Doing Probes Diary With Children In Reporting Social Networking Behaviour

2015 International

2 User Experience of RPG Serious Game Mathgic for Division Topic

2024 International

3 Engaging users through the development of floorball game simulation

2024 International

4 Data Visualization for Distribution of People with Disabilities

2021 International

5 Children's Technology: How Do Children Want It?

2013 International

6 Development of virtual reality fire extinguisher game for safety training

2024 National

7 A Case Study of Children Interaction With Technologies In Malaysia

2013 National



1 Smakh Learning Kit

2023 Creative International

2 Children???s Technology: How Do Children Want It?

2013 Chapter in Book International

3 PEMBANGUNAN DAN REKA BENTUK KIT PEMBELAJARAN PINTAR MAKHRAJ MENERUSI MEDIA BAHARU

2023 Monograf National

4 Hollow: Game Development for Depression Awareness

2020 Poster National

5 SINGLE MINGLE: CAREER VS MARRIAGE (Digital Game)

2020 Poster National

6 KANJI Write: Augmented Reality (AR) Adventure Game

2020 Poster National

7 The Design and Development of a 2D Platform Narrative Digital Game: What Happened to Aubrey

2024 Chapter in Book

8 A Comprehensive Study of Industry Profiling Systems for UPSI Students

2024 Chapter in Book


1 Development Of Student Persona And Scenarios As A Tool For Designing Teaching Strategies For Online Learning

2020 Leader Universiti Pendidikan Sultan Idris Completed

2 Pembangunan Dan Reka Bentuk Kit Pembelajaran Pintar Makhraj Menerusi Media Baharu (sMakh Learning Kit)

2020 Member Universiti Pendidikan Sultan Idris Completed

3 Improving Learners? Understanding Of Energy Saving Behavior Through Gamification

2019 Member Universiti Pendidikan Sultan Idris Completed

4 The Development And Evaluation Of Augmented Reality Mobile Learning Application Kelantan Dictionary For Primary School Students In Improving English Vocabulary

2018 Member Universiti Pendidikan Sultan Idris Completed

5 Framework For Enhancing Learning Engagement By Incorporating Computational Thinking In Augmented Reality Application For History Subject.

2024 Member In Progress

6 Digital Health Technology Adoption Framework For Promoting Elderly Wellness In Malaysia

2020 Member In Progress

7 Motor Rehabilitation Training For Older Adults Through Virtual Reality Games

2018 Member Negeri Selangor In Progress

8 Pembinaan Dan Kebolehgunaan Kit Geometri Visual Bagi Tingkatan 3

2022 Member Universiti Pendidikan Sultan Idris In Progress



1 SINGLE MINGLE: Career vs Marriage (Digital Game)

eCarnival of Research and Innovation (eCRI) 2020

2020 National Silver
2 KANJI Write - Augmented Reality (AR) Digital Game

eCarnival of Research and Innovation (eCRI) 2020

2020 National Silver
3 SINGLE MINGLE: Career vs Marriage (Digital Game)

eCarnival of Research and Innovation (eCRI) 2020

2020 National Silver
4 Game Development for Depression Awareness

eCarnival of Research and Innovation (eCRI) 2020

2020 National Bronze
5 INOVASI PROGRAM : SARJANA MUDA REKA BENTUK (ANIMASI)

CARNIVAL FOR INNOVATION IN TEACHING AND LEARNING 2019 (CiTeL2019)

2019 University Bronze

Research
(Principal Investigator)

1


RM8,940

Publication

28

Supervision

5

PhD

1

Master

Consultation

RM11,000