DR. ERNI MARLINA BINTI SAARI

marlina
@meta.upsi.edu.my

05-4505145

RESEARCHER ID

EXPERTISE

Multimedia
Multimedia in Education; ICT ; Game-Based Learning; Computational Thinking Skills

Research
(Principal Investigator)

2


RM98,948

Publication

72

Supervision

5

PhD

5

Master

Consultation

RM23,440

Biography

A lecturer from the FACULTY OF COMPUTING AND META-TECHNOLOGY , Universiti Pendidikan Sultan Idris (UPSI), Tanjung Malim, Perak, Malaysia. Specializes in Multimedia in Education; ICT ; Game-Based Learning; Computational Thinking Skills.











1 The Development of Proposal Research for Final Year Students in Game Development and Education Studies in Universitas Negeri Padang

Universitas Negeri Padang, Indonesia

2022 Leader In Progress
2 PEMINDAHAN ILMU PROGRAM PEMBANGUNAN KANDUNGAN KREATIF MENGGUNAKAN APLIKASI ARTIFICIAL INTELLIGENCE (AI) DALAM KALANGAN REMAJA KOMUNITI DAERAH MUALLIM

PUSAT SEBARAN MAKLUMAT NASIONAL (NADI) TAMAN HIJAU, TANJONG MALIM

2024 Member Completed
3 Pemindahan Ilmu Projek Peningkatan Kemahiran dan Kreativiti Guru Berasaskan Pengatucaraan Asas dan Lanjutan (KTP UPSI 2023)

Jabatan Pendidikan Wilayah Persekutuan Kuala Lumpur

2023 Member Completed
4 Kesahan Pakar Pedagogi - Halal Simulator "Farm to Fork"

Universiti Sains Islam Malaysia

2019 Member Completed
5 Consultan Project : The Development of Critical Thinking Framework for Youthopia Learning Content System

Youthopia Sdn Bhd

2020 Member In Progress

1 Jawatankuasa Penasihat Akademik bagi Sijil Kolej Komuniti Hulu Selangor

Kolej Komuniti Hulu Selangor

2023 Leader In Progress
2 INDUSTRY EXPERT PANEL

Malaysia Digital EconomyCorporation Sdn. Bhd. (MDEC)

2017 Member Completed
3 DEVELOPER FOR DIGITAL COMPETENCY STANDARDS (DCS) INSTRUMENT

Malaysia Digital Economy Corporation Sdn Bhd (MDEC)

2017 Member Completed
4 AJK Pengajian Program Akademik ISM Teknologi Maklumat(Teknologi Permainan) di UTEM, Melaka

Universiti Teknikal Melaka UTEM

2022 Member In Progress

1 Design Thinking Framework Of Pervasive Game To Promote Fitness Among Older Adults In China.

2023 PhD International Supervisor Completed

2 The Relationship Model Between Public Opinion Crisis Response And Brand Equity Of E-commerce Enterprise : A Case Study On Alibaba

2024 PhD International Co-Supervisor Waiting for Viva

3 Design Of Innovative Branding Augmented Reality Furniture App To Facilitate Online Shopping For Young Adults In China

2024 PhD International Co-Supervisor Waiting for Viva

4 The Interaction Effects Of Visual Anthropomorphism On 3D Avatar And Nominal Anonymity On Student Engagement In Live Video Conferencing : The Mediating Role Of Social Presence, Enjoyment And Cognitive Burden

2024 PhD National Supervisor Presentation

5 Kesan Permainan Pronaja X2 Terhadap Motivasi Dan Keterlibatan Pelajar Kursus Prinsip Pengaturcaraan

2024 PhD National Co-Supervisor Presentation

6 Factors Influencing Teachers' Adoption And Integration Of ICT Into Teaching In Urban High Schools

2021 Master International Co-Supervisor Completed

7 The Usability Of Augmented Reality In Introducing Traditional Malay Houses In Malacca For Tourism

2024 Master National Supervisor Presentation

8 Revitalizing Mental Health: A Comprehensive Review Of Application Designs In Malaysia

2024 Master National Supervisor Presentation

9 Enhancing Effectiveness In History Education Through Computational Thinking And Augmented Reality Integration

2024 Master National Supervisor In Progress

10 Garis Panduan Pembangunan Video Animasi Bagi Mata Pelajaran Sejarah Tingkatan Lima

2023 Master National Co-Supervisor Completed


1 VOVO2022: Moving Forward to New Growth

2022 Jabatan Multimedia Kreatif

2 Perspectives & Practices in Gamification

2022 Nova Science Publishers



1 Early Childhood Education of Children with Special Needs in Malaysia: A Focus on Current Issues, Challenges, and Solutions

2022

2 The development of career pathway framework for early childhood care and education: Malaysia context

2021

3 Motivation for Trainee Teachers: Non-Computing Background Learn Action Script

2014

4 Computational Thinking - Essential and Pervasive Toolset

2020

5 MOTIVATION FOR TRAINEE TEACHERS: NON-COMPUTING BACKGROUND LEARN FLASH ACTION SCRIPT

2014

6 Motivation for Trainee Teachers: Non-Computing. Background Learn Action Script

2014

7 Exploring Parents Perception Of Online Learning Through A Systematic Literature Review

2022

8 Design and Development of Periodic Table Game for Students in Secondary School

2021

9 Undergraduate Students' Perceived Success Factors on Learning: An Online Flipped Classroom for Designing Pervasive Games

2022

10 The Engagement of Visual Novel Digital Game Entitled Single Mingle: Career versus Marriage

2022

11 The Development of an Augmented Reality Game KANJI Write for Beginners

2021

12 Factor analysis of the relationship of curiosity and device addiction through motivation to digital literacy in the context of smart learning

2024

13 TinjauanKeperluan Garis Panduan Pembangunan Video Animasi Bagi Mata Pelajaran Sejarah Di Malaysia

2023



1 Awareness on the Energy Saving Behaviour Among Students: Gamification Approach
Jurnal Teknologi Informasi dan Pendidikan

2023Academic JournalFirst Author
2 Development of Energy Saving Application through Gamification-Factors: A Systematic Review
Journal of Advanced Research in Applied Sciences and Engineering Technology

2023SCOPUSFirst Author
3 Early Childhood Education of Children with Special Needs in Malaysia: A Focus on Current Issues, Challenges, and Solutions
World Journal of English Language

2022Google ScholarFirst Author
4 Undergraduate Students' Perceived Success Factors on Learning: An Online Flipped Classroom for Designing Pervasive Games
Journal of ICT in Education

2022Malaysian Citation IndexCorrespondence Author
5 The Engagement of Visual Novel Digital Game Entitled Single Mingle: Career versus Marriage
Journal of ICT in Education

2022Malaysian Citation IndexCorrespondence Author
6 The development of career pathway framework for early childhood care and education: Malaysia context
International Journal of Early Childhood Education and Care

2021Malaysian Citation IndexFirst and Correspondence Author
7 Motivation for Trainee Teachers: Non-Computing Background Learn Action Script
INTERNATIONAL JOURNAL OF COMPUTER AND INFORMATION TECHNOLOGY

2014Google ScholarFirst Author
8 Computational Thinking - Essential and Pervasive Toolset
INTERNATIONAL JOURNAL OF ASSESSMENT AND EVALUATION IN EDUCATION

2020Malaysian Citation IndexFirst Author
9 MOTIVATION FOR TRAINEE TEACHERS: NON-COMPUTING BACKGROUND LEARN FLASH ACTION SCRIPT
INTERNATIONAL JOURNAL OF COMPUTER AND INFORMATION TECHNOLOGY

2014Google ScholarFirst Author
10 Factor analysis of the relationship of curiosity and device addiction through motivation to digital literacy in the context of smart learning
Jurnal Pendidikan Vokasi

2024Google ScholarCo-Author
11 Design of a Web-Based Mosque Cash Management Application
Journal of Information System Research (JOSH)

2024Academic JournalCo-Author
12 The Impact of Augmented Reality (AR) Technology on Consumers' Purchasing Decision Processes
Frontiers in Business, Economics and Management

2024Google ScholarCo-Author
13 How AR Technology is Changing Consumer Shopping Habits: from Traditional Retail to Virtual Fitting
Academic Journal of Science and Technology

2024Google ScholarCo-Author
14 The Evaluation of Augmented Reality Dictionary to Improve English Vocabulary
Journal of Advanced Research in Applied Sciences and Engineering Technology

2024SCOPUSCo-Author
15 Student Profiling for Online Learning During Covid-19: A Systematic Review
Journal of Advanced Research in Applied Sciences and Engineering Technology

2023SCOPUSCo-Author
16 Model Development of Android-Based Learning in Vocational High School
International Journal of Interactive Mobile Technologies

2023SCOPUSCo-Author
17 The Effectiveness of Web 2.0 Tools Training Workshop Using Canva and Figma in Developing Creative Visual Content
International Journal of Advanced Research in Education and Society

2023Malaysian Citation IndexCo-Author
18 Dimensions of Interactive Pervasive Game Design: Systematic Review
JMIR Serious Games

2023SCOPUSCo-Author
19 Effects of pervasive game on behavioral intention towards fitness among older adults in Henan: An empirical study
Educational Gerontology

2023SCOPUSCo-Author
20 TinjauanKeperluan Garis Panduan Pembangunan Video Animasi Bagi Mata Pelajaran Sejarah Di Malaysia
Journal of ICT in Education

2023Malaysian Citation IndexCo-Author
21 Student Motivation in Learning through the Use of the 21st- Century Learning Activities
Educational Administration: Theory and Practice

2023SCOPUSCo-Author
22 Exploring Parents Perception Of Online Learning Through A Systematic Literature Review
Borneo International Journal

2022Malaysian Citation IndexCo-Author
23 Design and Development of Periodic Table Game for Students in Secondary School
International Journal of Creative Multimedia

2021Academic JournalCo-Author
24 Early childhood care and education trainees perspectives of their career path
International Journal of Evaluation and Research in Education (IJERE)

2021SCOPUSCo-Author
25 Issues in operating childcare centers in Malaysia
International Journal of Evaluation and Research in Education (IJERE)

2021SCOPUSCo-Author
26 The Development of an Augmented Reality Game KANJI Write for Beginners
Journal of ICT in Education

2021Non IndexCo-Author
27 A Review on the Development of Carers-Educators Professionalism: The Trainee's Perspectives Towards Their Career Path and Professional Development
International Journal of Evaluation and Research in Education (IJERE)

2020SCOPUSCo-Author
28 Issues in Operating Childcare Centers in Malaysia: A Focus on Operators Qualifications and Potential Challenges
International Journal of Evaluation and Research in Education (IJERE)

2020SCOPUSCo-Author


1 Engaging users through the development of floorball game simulation

2024 International

2 An Investigation of Food Security Issues in Malaysia During the COVID-19 Pandemic

2021 International

3 THE DEVELOPMENT OF CAREER PATHWAY FRAMEWORK FOR EARLY CHILDHOOD CARE AND EDUCATION: MALAYSIA CONTEXT

2021 International

4 Learning Computational Thinking Through The Use of Flash Action Scripts: Preparing Trainee Elementary School Teachers for Teaching Computer Programming

2015 International

5 Enhancing Learning in Working Memory using Cognitive Load Theory-Based Model in Mathematics Software

2010 International

6 User Experience of RPG Serious Game Mathgic for Division Topic

2024 International

7 ProNaja X2: Ejen Pencetus Motivasi dan Keterlibatan Pelajar dalam Pembelajaran Asas Pengaturcaraan

2022 International

8 A Review on Food Security Policy on Agriculture and Food in Sabah, Malaysia

2022 International

9 A Study on a Conceptual Modelling of Food Security Issues and Factors in Time of Pandemic Covid-19 in Sabah

2021 International

10 Enhancing Learning in Working Memory Using Cognitive Load Theory Based Model in Mathematics Software

2010 International

11 Development of virtual reality fire extinguisher game for safety training

2024 National

12 ANALISIS TAHAP PENCAPAIAN PENULISAN KARANGAN BAHASA MELAYU MURID BUKAN PENUTUR JATI BERPANDUKAN MODUL TERANCANG

2022 National



1 Pronaja X2: Cabaran C++ dalam Talian

2022 Art International

2 TINY MISSION: THE 2D ADVENTURE GAME TO LEARN CHINESE LANGUAGE

2022 Art International

3 TINY MISSION: THE 2D ADVENTURE GAME TO LEARN CHINESE LANGUAGE

2022 Creative International

4 DEVELOPMENT OF CARERS-EDUCATOR’S PROFESSIONALISM

2022 Monograf International

5 THE DEVELOPMENT OF CAREER PATHWAY FRAMEWORK FOR ECCE: MALAYSIA CONTEXT

2020 Manuskrip International

6 Tacit Knowledge Retention Model for Pre-Detection of Specific Learning Disabilities: Malaysian Context

2020 Manuskrip International

7 Computational Thinking: Promoting Non-Technical User Learning Through Flash Action Script

2017 Popwrit International

8 Learning Flash Action Scripts to Promote Computational Thinking

2014 Art International

9 COMPUTATIONAL THINKING -A TOOL TO MOTIVATE UNDERSTANDING IN ELEMENTARY SCHOOL TEACHERS

2016 Chapter in Book International

10 Laporan akhir Development of Carers Educators Professionalism 2015-0024-106-04-2

2021 Report National

11 BUKU PANDUAN AKADEMIK PROGRAM SARJANA MUDA 2019/2020

2020 Modul National

12 Hollow: Game Development for Depression Awareness

2020 Poster National

13 SINGLE MINGLE: CAREER VS MARRIAGE (Digital Game)

2020 Poster National

14 KANJI Write: Augmented Reality (AR) Adventure Game

2020 Poster National

15 E-SUKAN - Industri Baharu buat Peminat Permainan Video

2019 Popwrit National

16 Ijazah Sarjana Muda Reka Bentuk Permainan Digital - Sahut Seruan Kerajaan

2019 Popwrit National

17 PENDIDIKAN SENI VISUAL TINGKATAN 4 - KOSWER SEKOLAH BESTARI MALAYSIA

2004 Creative National

18 SEJARAH TINGKATAN 4 - KOSWER SEKOLAH BESTARI MALAYSIA

2004 Creative National

19 MATEMATIK TINGKATAN 5 - KOSWER SEKOLAH BESTARI MALAYSIA

2004 Creative National

20 MATEMATIK TINGKATAN 4 - KSOWER SEKOLAH BESTARI MALAYSIA

2004 Creative National

21 MATEMATIK TINGKATAN 3 - KOSWER SEKOLAH BESTARI MALAYSIA

2003 Creative National

22 MATEMATIK TINGKATAN 2 - KOSWER SEKOLAH BESTARI MALAYSIA

2003 Creative National

23 MATEMATIK TINGKATAN 1 - KOSWER SEKOLAH BESTARI MALAYSIA

2003 Creative National

24 The Design and Development of a 2D Platform Narrative Digital Game: What Happened to Aubrey

2024 Chapter in Book

25 Chapter 11: Tutty-Frutty the New Explore!

2022 Chapter in Book

26 Chapter 12: Exploration of the Spelling Game for Primary School Students Entitled Drive It Right

2022 Chapter in Book

27 Chapter 13: The Design of Hey Girls! Let’s Drive Digital Game

2022 Chapter in Book


1 Improving Learners? Understanding Of Energy Saving Behavior Through Gamification

2019 Leader Universiti Pendidikan Sultan Idris Completed

2 Development Of Carers Educators Professionalism

2015 Member Jabatan Perdana Menteri Completed

3 DIGITAL INVENTION GAME AS A LEARNING TOOL FOR YOUNG MALAYSIAN INVENTORS TO DESIGN PRODUCTS

2018 Member Universiti Pendidikan Sultan Idris Completed

4 Gamification-based Training Kit For Product-oriented Problem Solving Among Grassroots Innovators In Malaysia

2020 Member Kementerian Pengajian Tinggi In Progress

5 Framework For Enhancing Learning Engagement By Incorporating Computational Thinking In Augmented Reality Application For History Subject.

2024 Leader In Progress

6 Development Of Student Persona And Scenarios As A Tool For Designing Teaching Strategies For Online Learning

2020 Member Universiti Pendidikan Sultan Idris Completed

7 The Development And Evaluation Of Augmented Reality Mobile Learning Application Kelantan Dictionary For Primary School Students In Improving English Vocabulary

2018 Member Universiti Pendidikan Sultan Idris Completed

8 Developing Conceptual Frame Work In Ensuring The Future Of Cyberbiosecurity Laws In Malaysia

2022 Member Universiti Sains Islam Malaysia In Progress

9 DESIGNING FOOD SECURITY CONCEPTUAL MODELLING FOR SABAH IN TIME OF PANDEMIC/CRISIS

2020 Member In Progress

10 Effective Online Teaching Content For Digital Games Undergraduate Students: Applying The Existing Conceptual Model Of Persuasive Multimedia Content (PMC)

2021 Member Universiti Pendidikan Sultan Idris In Progress



1 PRONAJA X2

International Education Innovation Expo (EDU@Innovate) 2023

2023 International Gold
2 PRONAJA X2

International Education Innovation Expo (EDU@Innovate) 2023

2023 International Gold
3 Tiny Mission: The 2nd Adventure Game To Learn Chinese Language

International Final Year Project Competition & Exhibition 2022 (I-CPEX)

2022 International Gold
4 KANJI Write - Augmented Reality (AR) Digital Game

eCarnival of Research and Innovation (eCRI) 2020

2020 National Silver
5 SINGLE MINGLE: Career vs Marriage (Digital Game)

eCarnival of Research and Innovation (eCRI) 2020

2020 National Silver
6 KANJI Write - Augmented Reality (AR) Digital Game

eCarnival of Research and Innovation (eCRI) 2020

2020 National Silver
7 SINGLE MINGLE: Career vs Marriage (Digital Game)

eCarnival of Research and Innovation (eCRI) 2020

2020 National Silver
8 Game Development for Depression Awareness

eCarnival of Research and Innovation (eCRI) 2020

2020 National Bronze
9 INOVASI PROGRAM : SARJANA MUDA REKA BENTUK (ANIMASI)

CARNIVAL FOR INNOVATION IN TEACHING AND LEARNING 2019 (CiTeL2019)

2019 University Bronze
10 Anugerah Perkhidmatan Cemerlang 2020

Universiti Pendidikan Sultan Idris

2021 University
11 Anugerah Khas Tokoh Pensyarah FSKIK

UPSI

2019 University

Research
(Principal Investigator)

2


RM98,948

Publication

72

Supervision

5

PhD

5

Master

Consultation

RM23,440