| 1 |
Examining the Impact of Virtual Tour Service Quality on Visitor Satisfaction in Digital Museum Environments Journal of Information System and Technology Research 2026Google ScholarFirst AuthorCorrespondence Author |
| 2 |
Exp AR Malacca: A Self-Guided Learning of Malacca's Malay Traditional Houses using Augmented Reality Technology and Physical Map Coatings 2025Excellent Research Australia (ERA)First AuthorCorrespondence Author |
| 3 |
Designing a Digital Technology-Based Interactive Museum Prototype as an Effort to Enhance Education and Cultural Preservation in Indonesia Jurnal Komputer Teknologi Informasi Sistem Informasi 2025Google ScholarFirst AuthorCorrespondence Author |
| 4 |
Utilization of Android Application-Based Learning Media With PowerPoint and I-Spring Suite Salud, Ciencia y TecnologÃa 2025SCOPUSCo-AuthorCorrespondence Author |
| 5 |
Exp AR Malacca: A Self-Guided Learning of Malacca's Malay Traditional Houses using Augmented Reality Technology and Physical Map Journal of ICT in Education 2025Malaysian Citation IndexCo-AuthorCorrespondence Author |
| 6 |
Awareness on the Energy Saving Behaviour Among Students: Gamification Approach Jurnal Teknologi Informasi dan Pendidikan 2023Academic JournalFirst Author |
| 7 |
Development of Energy Saving Application through Gamification-Factors: A Systematic Review Journal of Advanced Research in Applied Sciences and Engineering Technology 2023SCOPUSFirst Author |
| 8 |
Early Childhood Education of Children with Special Needs in Malaysia:
A Focus on Current Issues, Challenges, and Solutions World Journal of English Language 2022Google ScholarFirst Author |
| 9 |
Undergraduate Students' Perceived Success Factors on Learning: An Online Flipped Classroom for Designing Pervasive Games Journal of ICT in Education 2022Malaysian Citation IndexCorrespondence Author |
| 10 |
The Engagement of Visual Novel Digital Game Entitled Single Mingle: Career versus Marriage Journal of ICT in Education 2022Malaysian Citation IndexCorrespondence Author |
| 11 |
The development of career pathway framework for early childhood care and education: Malaysia context International Journal of Early Childhood Education and Care 2021Malaysian Citation IndexFirst and Correspondence Author |
| 12 |
Motivation for Trainee Teachers: Non-Computing Background Learn Action Script
INTERNATIONAL JOURNAL OF COMPUTER AND INFORMATION TECHNOLOGY 2014Google ScholarFirst Author |
| 13 |
Computational Thinking - Essential and Pervasive Toolset INTERNATIONAL JOURNAL OF ASSESSMENT AND EVALUATION IN EDUCATION 2020Malaysian Citation IndexFirst Author |
| 14 |
MOTIVATION FOR TRAINEE TEACHERS: NON-COMPUTING BACKGROUND LEARN FLASH ACTION SCRIPT INTERNATIONAL JOURNAL OF COMPUTER AND INFORMATION TECHNOLOGY 2014Google ScholarFirst Author |
| 15 |
EXPLORING GAME BASED LEARNING: A SYSTEMATIC LITERATURE REVIEW (2021-2025) International Journal of Multimedia and its Applications 2025Excellent Research Australia (ERA)Co-Author |
| 16 |
EXAMINING THE ROLE OF AUGMENTED REALITY INTERACTIVITY ON STUDENT PERFORMANCE: MEDIATING EFFECTS OF VISUOSPATIAL AND AUDITORY KNOWLEDGE Jurnal Nasional Pendidikan Teknik Informatika: JANAPATI 2025Google ScholarCo-Author |
| 17 |
Enhancing ICT Teachers' Competence with Nearpod : Transforming Interactive Learning Media in the Digital Age Jurnal Hasil-Hasil Pengabdian dan Pemberdayaan Masyarakat 2025Google ScholarCo-Author |
| 18 |
The Use of Augmented Reality in Sensor and Actuator Device Learning: Is It Effective in Enhancing Students’ Conceptual Understanding? International Journal of Information and Education Technology 2025SCOPUSCo-Author |
| 19 |
How Effective Is Immersive AR Continental Food Course for Vocational Education? Analyzing Knowledge Gains and Learning Outcome Effects International Journal of Information and Education Technology 2025SCOPUSCo-Author |
| 20 |
Thematic Analysis of Student's Reflections on ProNaja X2 – Board Game in Learning Basic Programming Journal of ICT in Education 2025Malaysian Citation IndexCo-Author |
| 21 |
Factor analysis of the relationship of curiosity and device addiction through motivation to digital literacy in the context of smart learning Jurnal Pendidikan Vokasi 2024Google ScholarCo-Author |
| 22 |
Design of a Web-Based Mosque Cash Management Application Journal of Information System Research (JOSH) 2024Academic JournalCo-Author |
| 23 |
The Impact of Augmented Reality (AR) Technology on Consumers' Purchasing Decision Processes Frontiers in Business, Economics and Management 2024Google ScholarCo-Author |
| 24 |
How AR Technology is Changing Consumer Shopping Habits: from Traditional Retail to Virtual Fitting Academic Journal of Science and Technology 2024Google ScholarCo-Author |
| 25 |
The Evaluation of Augmented Reality Dictionary to Improve English Vocabulary Journal of Advanced Research in Applied Sciences and Engineering Technology 2024SCOPUSCo-Author |
| 26 |
Student Profiling for Online Learning During Covid-19: A Systematic Review Journal of Advanced Research in Applied Sciences and Engineering Technology 2023SCOPUSCo-Author |
| 27 |
Model Development of Android-Based Learning in Vocational High School International Journal of Interactive Mobile Technologies 2023SCOPUSCo-Author |
| 28 |
The Effectiveness of Web 2.0 Tools Training Workshop Using Canva and Figma in Developing Creative Visual Content International Journal of Advanced Research in Education and Society 2023Malaysian Citation IndexCo-Author |
| 29 |
Dimensions of Interactive Pervasive Game Design: Systematic Review JMIR Serious Games 2023SCOPUSCo-Author |
| 30 |
Effects of pervasive game on behavioral intention towards fitness among older adults in Henan: An empirical study Educational Gerontology 2023SCOPUSCo-Author |
| 31 |
TinjauanKeperluan Garis Panduan Pembangunan Video Animasi Bagi Mata Pelajaran Sejarah Di Malaysia Journal of ICT in Education 2023Malaysian Citation IndexCo-Author |
| 32 |
TinjauanKeperluan Garis Panduan Pembangunan Video Animasi Bagi Mata Pelajaran Sejarah Di Malaysia Journal of ICT in Education 2023Malaysian Citation IndexCo-Author |
| 33 |
TinjauanKeperluan Garis Panduan Pembangunan Video Animasi Bagi Mata Pelajaran Sejarah Di Malaysia Journal of ICT in Education 2023Malaysian Citation IndexCo-Author |
| 34 |
Student Motivation in Learning through the Use of the 21st- Century Learning Activities Educational Administration: Theory and Practice 2023SCOPUSCo-Author |
| 35 |
Exploring Parents Perception Of Online Learning Through A Systematic Literature Review Borneo International Journal 2022Malaysian Citation IndexCo-Author |
| 36 |
Design and Development of Periodic Table Game for Students in Secondary School International Journal of Creative Multimedia 2021Academic JournalCo-Author |
| 37 |
Early childhood care and education trainees perspectives of their career path International Journal of Evaluation and Research in Education (IJERE) 2021SCOPUSCo-Author |
| 38 |
Issues in operating childcare centers in Malaysia International Journal of Evaluation and Research in Education (IJERE) 2021SCOPUSCo-Author |
| 39 |
The Development of an Augmented Reality Game KANJI Write for Beginners Journal of ICT in Education 2021Non IndexCo-Author |
| 40 |
A Review on the Development of Carers-Educators Professionalism: The Trainee's Perspectives Towards Their Career Path and Professional Development International Journal of Evaluation and Research in Education (IJERE) 2020SCOPUSCo-Author |
| 41 |
Issues in Operating Childcare Centers in Malaysia: A Focus on Operators Qualifications and Potential Challenges International Journal of Evaluation and Research in Education (IJERE) 2020SCOPUSCo-Author |