| 1 |
SOKOBAN: A Game-Based Learning Game for Enhancing Programming Skill among Undergraduate Students in Malaysia Journal of Advanced Research Design 2025Malaysian Citation IndexFirst AuthorCorrespondence Author |
| 2 |
The Needs in Developing āAnimation for Gamesā Learning for Game Design Program International Journal of Academic Research in Progressive Education and Development 2025Excellent Research Australia (ERA)Co-AuthorCorrespondence Author |
| 3 |
Enhancing Competency Readiness in Game Design Education: A Rasch Analysis of the Anim4Games Self-Learning Module International Journal of Academic Research in Progressive Education and Development 2025Excellent Research Australia (ERA)Co-AuthorCorrespondence Author |
| 4 |
Intelligent Transport Systems: Methods, Challenges and Future Trends in Traffic Flow Forecasting Journal of Simulation 2024Google ScholarCo-AuthorCorrespondence Author |
| 5 |
Research on Applied Undergraduate Cultivation Mode Based on Intelligent Construction Journal of Higher Education Teaching 2024Academic JournalCo-AuthorCorrespondence Author |
| 6 |
A Study of the Application and Impact of Artificial Intelligence in Intelligent Transport Systems Journal of Simulation 2024Google ScholarCo-AuthorCorrespondence Author |
| 7 |
Research on Capture the Flag Exercises for Cybersecurity Skill Training Among Malaysian Undergraduates Journal of Human Centered Technology 2024Malaysian Citation IndexCo-AuthorCorrespondence Author |
| 8 |
Analyzing Performance Patterns and User Experience in Online Cybersecurity Challenges: Insights from SKRCTF International Journal of Multimedia and its Applications 2024Excellent Research Australia (ERA)Co-AuthorCorrespondence Author |
| 9 |
A PRELIMINARY CONCEPT ON CYBERSECURITY SKILL TRAINING FRAMEWORK FOR A CAPTURETHE-FLAG GAME USING 5-STEP GAMIFICATION APPROACH International Journal of Multimedia and its Applications 2024Excellent Research Australia (ERA)Co-AuthorCorrespondence Author |
| 10 |
Assessing Teacher Acceptance of Augmented Reality Games for STEM Education International Journal of Academic Research in Progressive Education and Development 2024Excellent Research Australia (ERA)Co-AuthorCorrespondence Author |
| 11 |
Information Visualization on the reading comprehension for elementary school students in Malaysia Journal of Advanced Research in Applied Sciences and Engineering Technology 2023SCOPUSCorrespondence Author |
| 12 |
Artificial Intelligence Recommendation System Model for Military Cabin Space Environment Design Journal of Advanced Research in Applied Sciences and Engineering Technology 2023SCOPUSCorrespondence Author |
| 13 |
Artificial Intelligence Recommendation System Model for Military Cabin Space Environment Design Journal of Advanced Research in Applied Sciences and Engineering Technology 2023SCOPUSCorrespondence Author |
| 14 |
Artificial Intelligence Recommendation System Model for Military Cabin Space Environment Design Journal of Advanced Research in Applied Sciences and Engineering Technology 2025SCOPUSCorrespondence Author |
| 15 |
SOKOBAN: A GAME-BASED LEARNING GAME FOR ENCHANCING PROGRAMMING SKILL AMONG UNDERGRADUATE STUDENTS IN MALAYSIA Journal of Advanced Research in Applied Sciences and Engineering Technology 2023SCOPUSFirst and Correspondence Author |
| 16 |
Optimizing Elementary School Reading Comprehension in Malaysia: A Visual Information Approach International Journal of Academic Research in Business and Social Sciences 2023Excellent Research Australia (ERA)Correspondence Author |
| 17 |
game learning approach for autism disorder children International Journal of Academic Research in Business and Social Sciences 2021Excellent Research Australia (ERA)First Author |
| 18 |
RAT DISSECTION ALTERNATIVES IN MALAYSIAN BIOLOGY EDUCATION: A NEED ANALYSIS International Journal of Education, Psychology and Counseling (IJEPC) 2025Malaysian Citation IndexCo-Author |
| 19 |
RAT DISSECTION ALTERNATIVES IN BIOLOGY EDUCATION: A SYSTEMATIC LITERATURE REVIEW International Journal of Modern Education 2025Malaysian Citation IndexCo-Author |
| 20 |
Development and usability of a traditional game simulation module with augmented reality technology (AR-SiGaSTEM) in online learning to strengthen STEM skills among students LUMAT - International Journal on Math, Science and Technology Education 2024SCOPUSCo-Author |
| 21 |
Pantas.io: Game-Based Learning to Cultivate Programming Skills for Primary School Students Journal of Advanced Research in Applied Sciences and Engineering Technology 2025SCOPUSCo-Author |
| 22 |
Augmented reality board game in promoting financial literacy among Malaysia secondary school students International Journal of Evaluation and Research in Education (IJERE) 2025SCOPUSCo-Author |
| 23 |
Defining the Collaborative-Constructivism Based Learning and Teaching Approach in Malaysian Primary Schools in Supporting the Hybrid Learning of Visual Arts Education: A Fuzzy Delphi Method Study Journal of Advanced Research in Applied Sciences and Engineering Technology 2024SCOPUSCo-Author |
| 24 |
Research on Design Principles of Vehicle-Mounted Command Cabin Environment Under Visual Perception International Journal of Academic Research in Business and Social Sciences 2024Excellent Research Australia (ERA)Co-Author |
| 25 |
Active Learning on Students 'Interpersonal Skills Impact: An Online Theater Approach Journal of Advanced Research in Applied Sciences and Engineering Technology 2024SCOPUSCo-Author |
| 26 |
The Contribution of Cultural Factors to Mobile Learning Acceptance in Chinese Higher Education Journal of Advanced Research in Applied Sciences and Engineering Technology 2025SCOPUSCo-Author |
| 27 |
Educational Board Game with Augmented Reality in Promoting Financial Literacy among Secondary School Students in Malaysia International Journal of Evaluation and Research in Education (IJERE) 2024SCOPUSCo-Author |
| 28 |
Communication Technology-Enhanced Collaborative and Constructivism Learning in Improving Studentsā Skills on Artworks Production: A Structural Equation Modelling Approach Paper Asia 2024SCOPUSCo-Author |
| 29 |
A comparative study of mobile learning implementation modes International Journal of Computing and Information Technology 2023Google ScholarCo-Author |
| 30 |
Research on the system and method of online learning provided by mobile learning environment International Journal of Advanced Research in Education and Society 2023Malaysian Citation IndexCo-Author |
| 31 |
Defining the collaborative-constructivism based learning and teaching approach in Malaysian primary schools in supporting the hybrid learning of Visual Arts Education: a Fuzzy Delphi method study Journal of Advanced Research in Applied Sciences and Engineering Technology 2023SCOPUSCo-Author |
| 32 |
Pantas.io: Game-Based Learning to Cultivate Programming Skills for Primary School Students Journal of Advanced Research in Applied Sciences and Engineering Technology 2024SCOPUSCo-Author |
| 33 |
ONLINE ARTS LEARNING TRANSFORMATION THROUGH THEATRE GAMES IN INCREASING 21ST CENTURY LEARNING SKILLS HIV Nursing 2022SCOPUSCo-Author |
| 34 |
Online Arts Learning Transformation
through Theatre Games in increasing 21st Century Learning Skills Eurasian Chemical Communications 2022SCOPUSCo-Author |
| 35 |
Improving Interpersonal Skills Through the Application of Active Learning Approach: Theatre Based-Games Multilingual academic journal of education and sosial sciences 2022Google ScholarCo-Author |
| 36 |
Improving Interpersonal Skills Through the Application of Active Learning Approach: Theatre Based-Games Multilingual academic journal of education and sosial sciences 2022Academic JournalCo-Author |
| 37 |
Need Analysis of a Collaborative-Constructivist Approach in Primary School Visual Arts Education KUPAS SENI: Jurnal Seni dan Pendidikan Seni 2022Malaysian Citation IndexCo-Author |
| 38 |
PAMERAN ANTARABANGSA SENI VISUAL GENERASI 21:
SOKONGAN KEMENTERIAN DAN KECENDERUNGAN KARYA GENERASI Z KUPAS SENI: Jurnal Seni dan Pendidikan Seni 2022Malaysian Citation IndexCo-Author |
| 39 |
Developing a Game-based Learning Assessment Framework towards Ubiquitous Computational Thinking among Undergraduate Students Journal of ICT in Education 2021Non IndexCo-Author |